Painting Power Hour

I have the painting bug! Don't worry, it's nothing dangerous but it is contagious. The last few days, I've been wanting nothing more than to paint when I get home from work. Like most of us, my time is limited and it's hard to justify "me" time, especially when there are so many other things to get done (getting the oil in my car changed, acquiring food and cooking for Other Half, cleaning up the house, and even simple things like bathing, etc). Joking aside, it's hard to find time to paint, especially when it's 11pm and I think, "I could paint for an hour or I could get one more hour of sleep before the busy workday tomorrow". I won't lie, sleep usually wins.

When I worked on Carla McCarthy, I conquered one of my personal demons in this hobby: pinning. I dislike the pinning and gluing process so much since it stresses me out-- there are just too many ways to ruin a miniature before you even start painting. However, I don't have the luxury of sticking Carla miniature on the Shelf of Shame. She's just too awesome and I can't disappoint Ludo! Now that she's been assembled, it's time for gap-filling. However, I needed some time to research and practice some 50/50 Water/Milliput "painting" technique that I found on Massive Voodoo's blog

I also took some time to paint on my first Kingdom Death pinup and assembled my second Infinity miniature. Since Carla will be the focus of my time this weekend, I wanted to use the momentum I have to assemble things and paint some NMM (which is rare for me!). I'm just gearing up and making the "Power Hour" a habit on most workdays. 

Assembling the Infinity Miniature

Our Zerat Sniper is primed and ready! While her primer dried, I decided to work on my Kingdom Death "Twilight Knight" and researched how segmented armor would reflect light off the different sections, which I learned are called "lames". 

A common construction technique utilized “lames” or strips of metal which overlapped, somewhat like the shingles on a roof. These laminations were often used in the collar, shoulder, and abdominal areas to facilitate movement.
— www.medievallifestyle.com
A lame is a solid piece of sheet metal used as a component of a larger section of plate armor. Multiple lames are riveted together or connected by leather straps or cloth lacing to form an articulated piece of armor that provides flexible protection.
— The Watanabe Art Museum Samurai Armour Collection Volume I

I decided I wanted the highest reflection to be on the front of her legs and forearm, so I attempted to blend my darkest color into my lightest "Leather White" color. I used pure white as the highlight on the knee armor (which I painted as jewels) and I'll use it as the final touch on the edges of the armor as soon as I'm done. I was able to paint the front of one of her greaves as well as her forearm armor. I also temporarily attached her head and cape since I was getting tired of photographing a headless miniature. Ha! I still have a long ways to go, but as soon as I finish her metal armor, I can paint the underside of her cape and attach it permanently to her body. Well, Painting Power Hour is up! So far so good-- plenty to do tomorrow :) Have a great night!

Kingdom Death Pinup WIP

July Speed Paint Challenge

This Speed Paint Challenge was more like "Panic Painting Challenge". I did get a head start on him last week, but after getting sucked into playing co-op Minecraft until midnight last night, I woke up at 6am this morning in order to complete him on time. (I probably need more discipline in my life). In any case, I finished in time and met my own expectations. While the Speed Painting Challenge time limit is 4 hours and the paints are limited to 7 colors + black and white, I wanted to challenge myself with a more ambitious timeline. I successfully clocked in at just under 3 hours and only used 6 colors + B&W. Huzzah! I chose the Reaper paints below for on "Scroll Guy" (aka "Darkrasp" from Reaper's Bones line):

  • Blue Liner (instead of Black): Robe, eyes
  • Linen White (instead of White): Scroll, bone scythe blade, eyes, jar highlight, chains
  • GREL Flesh: Skin highlights, jar
  • Tanned Shadow: Skin base, beard
  • Shadowed Stone: Scythe weapon handle, beard, jar, chains
  • Clouded Sea: Robe highlights, jar, eyes
  • Aged Bone: Scythe weapon handle, beard highlights
  • White Sand: Scroll 

In hindsight, I probably could have gone without White Sand on the scroll and mixed in a drop of aged bone for the shadows. However, I wanted it to stand out and the yellowed paper effect was my goal. I'm also very pleased that I was able to focus on the weapon rather than the cloak. I love painting fabric and I often fall into the trap of spending all my time on leather and fabric rather than weapons (see a previous Speed Paint Challenge). If I chose to spend more time on him, I'd focus on more interest and smooth blending in his robe and create a glowing rune effect on the scroll, but as it is with Speed Paint Challenges, you have to choose a focus that's important to you and just go with it! Ready for some work-in-progress photos? Oh yeah. 

WIP Photos after 1 hour:

At the 2 hour mark:

The last hour I spent on details: highlights on his weapon and chains, smooth blending on the mystery jar, his beard, and (crazy as I am) his eyes. I just have to paint the eyes! Even though his eyes are in shadow under normal lighting, I wanted to include these close-up pictures as well:

Without further ado, here's "Scroll Guy"! I can't wait to see what everyone else came up with too!

Greaves Lightning!

Go, Greaves Lightnin'
You're burnin' up the quarter mile
Greaves Lightnin', go Greaves Lightnin'...

I had John Travolta and "Greased Lightning" stuck in my head as I painted Bailey's greaves yesterday. I've started saying "greaves" now since I had to Google "metal shin guards" and realized they have a name-- I needed to brush up on my knowledge of armor! Here's a wonderful reference I found that may help you too:

I haven't painted on Bailey since June 8 and I've been in a serious creative funk. Now that I finally have my desk back and the construction repairs should be completed today, I powered-through my apathy. I downloaded a new audio book, prepped my brand new palette and refused to leave my chair until her greaves were painted. Here's where I left off:

I researched a few metal greaves online and found a few not-too-shiny green-gold references I could use. I also tried to imagine where the light would fall within the concept of zenithal lighting. While this diffused, overhead lighting angle doesn't work for everything (especially realistic lighting techniques like other-source-lighting and hyper-realistic NMM), I'm practicing painting NMM one step at a time starting with the basics. Here are some of the references I found online that helped me imagine how light would reflect off different metals-- so far, Bailey's metal matches Antique Brass the best!

Putting all of this information together, and adding an extra touch of high-contrast in the corners as a stylistic choice, she turned out pretty well considering my current skill level. I painted up her boots and bodice leathers. Now I can finally attach her arm and start painting her gloves and weapons-- last but not least will be her cloak!

...Greaves Lightning! Go! Go! Go! Go-go-go-go-go...